Pouco conhecido Fatos sobre The First Berserker: Khazan.
Pouco conhecido Fatos sobre The First Berserker: Khazan.
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Do you remember the moment that Sekiro forced you to start playing by its rules? For me, I was trundling through the game like I was playing Dark Souls when I hit the Lady Butterfly boss, and suddenly there was no room for doubt: if I didn't properly learn these new combat mechanics, I wasn't going any further.
The biggest shame with Khazan is that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and enemies who constantly push you off ledges—cough cough Lords of the Fallen.
O estilo de animaçãeste 3D pelo finesse cel shading implementado utilizando a tecnologia Unreal Engine oferece deslumbrantes cenários de modo a qual ESTES jogadores sintam como se estivessem assistindo a uma animação.
And if you don't like parrying or deflection? Each weapon has a whole skill section dedicated to dodge and post-dodge attacks, and you can even use some skills in place of a dodge to enhance their effectiveness.
Its combat follows a similar resource model, too, as you attack and deflect to accumulate Spirit; points you then use to perform weapon skills. Where Khazan really distinguishes itself is with its strict stamina system.
Hollow Knight: Silksong gets SteamDB updates, and at this point I can't tell if the end is nigh or if I'm just hope-poisoned
Its three weapons—a dual-wield sword and axe, a glaive-like spear, and a greatsword—each have dedicated skill trees, and its armour uses the same bonus system when equipping multiple pieces from a set.
Vejo isso mais tais como uma decisãeste para facilitar este desenvolvimento, já que criar 1 mapa completo da muito Muito mais produção, mas junte isso ao fato do de que as armas sãeste drops aleatórios de inimigos e o ímpeto do explorar diminui bastante, utilizando um Enorme impacto até exatamente na atmosfera geral do game.
Khazan does a fantastic job showcasing its anime-esque art style with dramatic boss sequences and cutscenes, but some of its areas feel strangely drab and I can't work out if this is just because of the colour palette. It's not like the game is badly optimised or anything and it ran perfectly for me, but sometimes it does feel a bit like the only places you ever visit are mines, ruins, and caves.
Since skills don't consume stamina, you use them to supplement attacking and defending like little cheats, letting you throw out combos The First Berserker: Khazan almost like a fighting game to deal as much damage as you can in a short window.
Unlike Black Myth: Wukong, Khazan doesn't feel like a game you can brute force. But for those who are willing to engage, it has some of the best designed bosses I've seen in a soulslike, and rewards you for smart play.
Isso faz parecer qual Parcela do progresso foi jogado pelo lixo e honestamente não entendi essa decisãeste do “resetar” certas coisas do mapa após sair dele.
It's more that having been spoiled by all the accoutrements of the modern soulslike—elaborate NPC quests, secrets, exploration—Khazan and its no frills linear structure can feel basic at times.
A reviravolta de que temos no meio da história era extremamente esperada e a única maneira dela continuar, tornando tudo previsível demais e desprovido criatividade no roteiro.